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TACTILE UI

UI components

Knobs

4 pieces — 3 objects, 1 kit part. Every card is running; touch it.

  1. Knob Kit part · A rotary control for continuous or stepped values where space is square. Its knurl and pointer turn; its light does not.
  2. Detent Dial Object · A rotary control you count by feel. The value sticks at each notch and clicks over, and the light stays where the lamp is. Not a slider in a round costume.
  3. Compass Object · A liquid-damped compass. The card swings past the mark and settles while a lit display reads the bearing. Your hand turns the knurled bezel, one click a degree.
  4. Chladni Plate Object · A black plate on a shaker, strewn with sand, with a frequency knob. Turn it onto a resonance and the plate sings: the sand walks off the parts that move and gathers on the lines that stand still, and the plate draws its own figure.