Marketing blocks
Media & players
3 pieces — 2 objects, 1 block. Every card is running; touch it.
- Pocket Player Block · A pocket cassette player for your recordings. PLAY latches down; STOP springs it back and, stopped, pops the door open on its spring. Choose a recording and it swaps the tape and plays.
- Cassette Object · A clear cassette as a progress bar. The right pack grows as the work goes on and the hubs turn while it runs, the emptier one faster. Your finger winds the tape.
- Search Dial Object · The heavy dial of an edit console. JOG steps frames under your finger, SHTL is a spring-return shuttle whose angle is the speed, SCRL is a flywheel you flick and it coasts. J, K and L work as in every editor.