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TACTILE UI

Marketing blocks

Media & players

3 pieces — 2 objects, 1 block. Every card is running; touch it.

  1. Pocket Player Block · A pocket cassette player for your recordings. PLAY latches down; STOP springs it back and, stopped, pops the door open on its spring. Choose a recording and it swaps the tape and plays.
  2. Cassette Object · A clear cassette as a progress bar. The right pack grows as the work goes on and the hubs turn while it runs, the emptier one faster. Your finger winds the tape.
  3. Search Dial Object · The heavy dial of an edit console. JOG steps frames under your finger, SHTL is a spring-return shuttle whose angle is the speed, SCRL is a flywheel you flick and it coasts. J, K and L work as in every editor.