Objects
Shaders
5 pieces. Every card is running; touch it.
- Reeded Glass Object · A pane of fluted glass on rails. Each reed is a lens that magnifies what is behind and smears it softly sideways, sharp top to bottom, so a word reads from across the room. Slide it aside by its pull and the content is there.
- Ferrofluid Object · Ferrofluid in a dish. It gathers toward the pointer and erupts into sharp spikes, then melts back into a trembling puddle. Your pointer is the magnet.
- Phosphor Scope Object · A cathode-ray tube behind smoked glass. The beam leaves light behind it: a radar sweep lights your contacts and they fade, a trace glows where the signal lingers. Real afterglow, not a blur.
- Filings Object · Iron filings on paper, magnets underneath. Thousands of slivers swing into a real field and write a hidden word in iron, lit from one lamp. Your pointer is one more magnet.
- Iris Object · A lens’s iris diaphragm, as a reveal. Curved blades pivot on their pins, close to a pinhole and open onto what lies beneath, the engraved f-stop ring turning with them.